Japanese value trap has discovered the power of buybacks, still trading at ~3x EV/EBIT having bought back 24% of shares in L12M alone, still with 50% mkt cap backed by net cash position, with positive FCF in all but 1 year since 2000.
Following Sankyo’s previous market value peak in 2006, it wasn’t until Sep 2022, a full 16 years later, that Sankyo’s share price surpassed its previous watermark. Sankyo – whilst always screening dirt cheap at LSD EV / EBIT multiples – suffered from the hallmarks of a classic value trap: i) structurally declining top line and earnings in a shrinking market, ii) hoarding cash with little consideration for RoIC or shareholder returns. This essentially left shareholders owning a cashbox which would never open to them, leaving no valuation low enough for Sankyo’s equity in the eyes of the market. On both counts, this has now changed. A combination of the founding family selling down and the winds of change in Japan towards improving capital efficiency, the company has warmed to share buybacks in a meaningful way, having bought back 24% of shares outstanding in the last 12 months alone. Meanwhile despite the Pachinko market showing little sign of rejuvenation, Sankyo has stolen a march on it’s peers and doubled market share over the past 2 years, leading to a tripling in earnings. Despite a >200% rally since early 2022, the shares still trade on ~3x EV/EBIT, anchored to a valuation regime of the past and poised to deliver >100% upside if Sankyo can hold onto its market share gains, while the sizable net cash position and compressed multiple ex cash provide significant downside protection if they can't.
Business overview
Founded in 1966, Sankyo is the oldest of the major manufacturers of ‘Pachinko’ & ‘Pachislot’ gaming machines
Pachinko
Pachinko is an arcade type game played in dedicated gaming parlours across Japan, similar to a version of pinball
Users purchase a certain number of steel balls to play with, firing them into the machine using a loaded spring, with prizes depending on whether their balls hit the various jackpots
Modern machines typically combine the original steel balls with bright graphical displays, often anime themed
Visual of 2 of Sankyo’s current Pachinko machines from the 4Q24 investor presentation
Pachislot is another arcade type game machine, this one more similar to a traditional slot machine in a casino
Users typically insert money into the machine, and are dispensed with physical coins (or ‘medals’ as they are referred to)
These coins or medals are then inserted into the machine, and a lever is pulled to start spinning the 3 central wheels
The user then has a button they can press to stop each of the three wheels, seeking to align icons in order to win prizes, similar to regular slot machines
Gambling in Japan
There is a long standing ban on most forms of gambling under Chapter 23 of the Criminal code
The few legal exceptions are
Sports betting (horse racing, motorsports racing)
The lottery
Football (soccer) betting
Pachinko winnings – a legal loop hole
In both Pachinko and Pachislot, the player receives balls (pachinko) or coins (pachislot) as payout from the machine
The player can then exchange the balls for prizes (alcohol, trinkets etc) in the store, or they can take the token and exchange for cash in a separate store that is affiliated with the pachinko parlour
The legal loop hole here being the players are technically not receiving cash prizes, instead they are selling their prize for cash in the separate store, thus circumventing the ban on gambling
Market overview
Mkt size
Pachinko market in decline, falling ~8% p.a. since 2007
Pachislot market also declining over the longer term, but has seen a reversion over the past few years
Largely attributed to the introduction of ‘smart machines’, which thus far has had a more stimulative impact on pachislot vs pachinko sales (more below)
Regulation
Since the 90s, the pachinko industry has seen various forms of regulation to control the space and protect the players
Regulation typically seeks to define winning odds along with the size of large jackpot wins
Governing body responsible is the National Public Safey Commission
Regulatory tightening in 2022
New anti-addiction rules were introduced in 2018 that required Pachinko machines to reduce the size and ratio of winning payouts
The changes were part of a compromise policy deal offered in exchange for legalising casinos
From expert checks I understand that initially a grace period of 3 years was intended for OEMs (like Sankyo) to gain compliance with the new restrictions, meaning 2021
This was then delayed another year due to CV, meaning the OEMs had until 2022 to comply with the changes
Voluntary restrictions
As well as the formal regulatory requirements, the industry imposes voluntary restrictions on itself, which all OEMs typically adhere to
These restrictions have actually been loosening over the past few years, particularly for Pachislot machines
More specifically
In June 2022, ‘model 6.5’ was introduced
Lifting the upper limit of games played in the ‘advantageous section’ (bonus / high paying mode of the game) from 3000 to 4000
From Nov 2022, the upper limit was abolished altogether for smart pachislot machines (more below)
Smart machines
Both Pachinko and Pachislot machines have been undergoing a digital upgrade, typically referred to as ‘smart machines’
The smart machines differ in the following ways:
Pachinko
Player doesn’t touch or remove the ball bearings
Instead they stay trapped inside the game, and the final winning score is printed on a ticket to exchange for prizes (or cash across the road) instead of taking the physical balls with you to the counter
Pachislot
Similarly, with smart pachislot the machine does away with physical tokens or coins, and instead gives the user a print out ticket of their winnings once they decide to stop playing
While the smart pachislot transition has stimulated demand and prompted operators to replace and upgrade their machines, so far the smart pachinko impact has been comparatively sluggish
Thought to be related to i) pachinko players being on avg ~20 yrs older than pachislot (typically 60s vs 40s) and thus less digitally savvy, ii) the rules governing smart pachinko in particular made the machines less entertaining
In March 2024 the industry introduced the ‘lucky trigger’ system to pachinko machines, introducing a version of game play that leads to higher payouts or bonuses – essentially making the game more engaging and entertaining
The hope will be that this lucky trigger stimulates demand and helps kick off an upgrade cycle similar to what we have seen with smart pachislot so far
Market share
Market share over last 5 years by major OEM (from Sankyo FY Mar-24 investor presentation)
Pachinko
Pachislot
Sankyo appears to have gained the mkt share for the following reasons
Benefitting from major regulatory change (2022)
Earlier I discussed the regulatory tightening that came into effect in 2022
Expert checks have revealed Sankyo’s game development capability as a comparative strength vs peers
Sankyo’s R&D team is the best funded
Meanwhile Sankyo is full vertically integrated and designs all machines in house, meaning it is best placed to redesign the machine in the most efficient way to comply with new rules
The message from speaking with pachinko parlours was Sankyo managed to best balance meeting the new regulation requirements while still keeping their new game(s) fun and entertaining, and stole a march over their peers
Smart machine transition
This has also absorbed development capabilities from the manufacturers as they design the new digital machines, again playing to Sankyo’s strengths
A bit of luck creating a popular hit machine series (‘Neon Genesis Evangelion’)
The year to year mkt shares between manufacturers do fluctuate widely depending on which machine happens to be a hit with players
Sankyo have managed to produce a big hit with their ‘Evangelion’ title series… licensing the theme from the popular Evangelion anime
Speaking with industry checks and other OEMs, which particular machines go on to enjoy break out popularity vs fall flat is quite hit and miss, so we should be cognisant of the randomness and luck that enters into this
That said, once a machine is popular, the OEMs can then bring out follow up versions of the game that typically helps carry forward the popularity for a couple of years
History of recent share repurchases
Busujima family ownership fallen from 41% in Jun-19 to ~7.5% today
Initial Sep-19 repurchase of 100m shares (25% of outstanding) was bought from Chairman controlled ‘Marf’ corporation
Following this block repurchase, shareholders urged the company to consider further repurchases in the open market, which the company began in Dec-21
Here’s the share repurchases since 2019
46% of shares bought back since Sep-19
Chart including ASP of bbcks
Summary of 3 tranches
Mgmt medium term business plan: ambitious and shareholder friendly
3 yr plan FY25-FY28
Announced 9th May 2024
Target RoE across the 3 yrs: 15%-20%
Policy on return of profits to shareholders
P.15 of plan: “Performance-linked dividends targeted at the consolidated payout ratio of 40% as our basic policy, we manage balance sheets appropriately in view of making additional shareholder returns through agile share buyback”
Ie PoR: 40-50%, with the rest set aside for buybacks, which will be conducted based on share price and business outlook, exactly as we want them to behave
Mgmt think they can hold onto their Pachinko mkt share gains…
…and grow their Pachislot share to boot:
With modestly expanding operating profit margin
From 36% in FY24 to 40% in FY27
For context the recent OPM low in FY21 was 11%
Key Financials
P&L base case vs mgmt plan & street
Pare back mgmt business plan assumptions, particularly on Pachinko market share
Historical analysis of OEM mkt share shows how erratic it can be, and how difficult it has historically been for OEMs to hold onto high share
Mgmt clearly have ambitions of doing just that, but we don’t need to underwrite mgmt’s plan for this to be a compelling buy, so why go there
Share repurchases
Hard to know exactly how aggressive a pace the buybacks will continue
Other than to note that the company has explicitly included ‘agile share buy backs’ in its capital return policy and is targeting a 15-20% RoE, which becomes tricky if they don’t deploy the excess cash over time
Conservatively model base case ~JPY 40bn of repurchases per year (vs 90bn in Mar-24 FY)
Valuation
Trading multiples
Long term multiples vs street NTM figures (adjusting to remove treasury shares from mkt cap)
With the exception of CV where enterprise value went negative, Sankyo is currently trading at all time low multiples, despite an extremely aggressive and transformational buyback policy
EV: attractive upside / downside skew
Base case: +54%
Even on subdued base case figures (Mar-26 OP -22% vs mgmt plan), a mere 6x EV/EBIT (~12x P/E) gets to ~50% upside
Mgmt case: +120%
Should mgmt hit their business plan, 6x EV/EBIT (~12x P/E) mgmt case gets to ~120% upside
Bear case: -20%
Slashing mkt share and taking OP down to JPY 22bn in Mar-26 (vs JPY72bn in FY24 and JPY22bn in FY19) ie similar to FY19 pre CV before the industry changes led to Sankyo market share explosion…
5x on this with no buybacks gets to ‘only’ -20%
I do not hold a position with the issuer such as employment, directorship, or consultancy. I and/or others I advise hold a material investment in the issuer's securities.
Are you sure you want to close this position Sankyo?
By closing position, I’m notifying VIC Members that at today’s market price, I no longer am recommending this position.
Flag Sankyo for Removal
Are you sure you want to Flag this idea Sankyo for removal?
Flagging an idea indicates that the idea does not meet the standards of the club and you believe it should be removed from the site. Once a threshold has been reached the idea will be removed.
You Cannot Submit Message ... Yet
You currently do not have message posting privilages, there are
1 way you can get the privilage.
You can apply for full membership by submitting an investment idea of your own. Or if you are in reactivation status, you need to reactivate your full membership.